Monks - wtf
Have u ever guys tried to hunt tombs with monks here ? How it that possible that monk is loosing 1 v 1 with crypt shambler every single time ! For real, i was hunting tarpit with my monks on medivia and long time ago on real tibia and it was awesome, almost never had to heal monk... But here monks losing every single 1 v 1
Summoned mobs are weaker. Probably to do not let people afk train too much.
Wild ghoul also heals more and faster than summoned one.
But this is not how its supose to be.. My friend were tring to train a little with paladin 60 skill on 2 monks. He count cause they were red all the time both
There is the difference between how it should be and how it actually is.
Food and soures of lights are weaker than normal and also the summonded mobs.
And I guess this all gonna stay the way it is.
So this is not balanced server, its paladin server then
That's true, fix monks please, server must be more balanced
Signed. I do not really care about food, there are fishing rods so whatever, but summons should be as strong as they were in rl 7.4
Looks like gm doesnt rly care about players opinion, cause he reply for some other posts and leave this one
>> Originally posted by Damis on 19.12.16 21:50:40:
>> Looks like gm doesnt rly care about players opinion, cause he reply for some other posts and leave this one
I think you're being a little over dramatic. I would reserve judgement until he responds with his thoughts.
>> Originally posted by Damis on 18.12.16 15:02:30:
>> So this is not balanced server, its paladin server then
HAVE U SEEN THE TOP LEVEL?
Or... how about some other upgrades for magic professions, eg. wands, maybe possibility to make 3rd summon. I really have no idea what should be done, but magic professions are not worth playing, because its better to make paladin and rune maker.